In response to Rami Ismail.
Senior game designer on Dead by Daylight at Behaviour Interactive over here. 👀
11:35 PM - Jul 01, 2023
In response to Rami Ismail.
My name is Daniel Albu and I'm a freelance game developer!
Check out my website:
https://www.danielalbu.com...
Check out my website:
https://www.danielalbu.com...
05:03 AM - May 06, 2023
In response to Rami Ismail.
Howdy! I'm a hobbyist game dev in Minneapolis. I work on the web game engine https://excaliburjs.com
07:57 PM - Apr 30, 2023
In response to Rami Ismail.
Hello to the pod from Christopher and Kate at Cinq-Mars Media, a small 501(c)(3) non-profit #indiedev of educational games. Newest is Trade Bots, released on Steam last week:
https://store.steampowered...
https://store.steampowered...
store.steampowered.com
Trade Bots: A Technical Analysis Simulation on Steam
Trade Bots is an educational simulation game featuring technical analysis and algorithmic trading. Buy or sell an unknown stock using its real, historic data based solely on patterns and technical indicators. As your profit increases, unlock upgrades that help expedite + automate gameplay with bots.
08:55 AM - Apr 27, 2023
In response to Rami Ismail.
Thanks for this!
I’m Real Maxwell — solo indie game developer.
Latest is a free hypercasual puzzle game
ONO: Brain Fog
iOS: https://apps.apple.com/us/...
Android: https://play.google.com/st...
I’m Real Maxwell — solo indie game developer.
Latest is a free hypercasual puzzle game
ONO: Brain Fog
iOS: https://apps.apple.com/us/...
Android: https://play.google.com/st...
02:38 AM - Apr 27, 2023
In response to Rami Ismail.
Hi! I'm Chris, I'm an animator at Sledgehammer Games, working remotely from Brisbane, Australia 👋
07:23 PM - Apr 25, 2023
In response to Rami Ismail.
Amazing idea, Rami!
I am editor-in-chief at SpazioGames.it, one of the most notable online magazines about video games here in Italy 🎮
I am editor-in-chief at SpazioGames.it, one of the most notable online magazines about video games here in Italy 🎮
03:38 PM - Apr 25, 2023
In response to Rami Ismail.
Thanks for doing this!
I'm a composer/producer that leans towards orchestral game music, but with some electronic influences in there as well! Currently taking a break from the professional career drive to just enjoy life, but looking to start working on some games within the next few months!
I'm a composer/producer that leans towards orchestral game music, but with some electronic influences in there as well! Currently taking a break from the professional career drive to just enjoy life, but looking to start working on some games within the next few months!
03:12 PM - Apr 24, 2023
In response to Rami Ismail.
Greetings!
Marketing/Brand/Content Strategist here, about 15 years in the industry. Done it all and led teams at PlayStation and Oculus. Also EA, Ubi, IGN, Gamesbeat, more.
Currently splitting time between #Destiny2 and Marvel SNAP, but I do need to get back on that GamePass life at some point...
Marketing/Brand/Content Strategist here, about 15 years in the industry. Done it all and led teams at PlayStation and Oculus. Also EA, Ubi, IGN, Gamesbeat, more.
Currently splitting time between #Destiny2 and Marvel SNAP, but I do need to get back on that GamePass life at some point...
02:26 PM - Apr 24, 2023
(Edited)
In response to Rami Ismail.
Ahoy. I've been a professional artist and animator for over 30 years with the last 24 in #gamedev . In June, I'll have been working for ZeniMax Online Studios for 15 years. Happy to be here among such great people.
10:56 AM - Apr 24, 2023
In response to Rami Ismail.
I’m Lennie. I’m a composer in #gamedev who usually gets hired when you want something involving live musicians, something jazz influenced, or want to scare small children. Doing it since 1998!
Projects include Outcast, Halo Anniversary, Star Wars, and Rising Storm franchises.
Projects include Outcast, Halo Anniversary, Star Wars, and Rising Storm franchises.
10:20 AM - Apr 24, 2023
In response to Rami Ismail.
Welcome Rami! Spoutible is a lot like old Twitter, when people were nicer. I’ve been a game developer for over 40 years. At Lucasfilm Games/ #LucasArts during its first 10 years.
06:39 AM - Apr 24, 2023
In response to Rami Ismail.
Hey all! I'm Sam, a queer game writer from Sweden. My name is basically the same everywhere (I'm on Mastodon, Twitter and some other).
Link to my itch.io page: https://samlovstad.itch.io...
Working on more things, but life ya know
Link to my itch.io page: https://samlovstad.itch.io...
Working on more things, but life ya know
05:28 AM - Apr 24, 2023
In response to Rami Ismail.
Hello! I'm Ashton, I make games in my free time. My game Viral Reload is coming to Switch sometime this year! (Video is old and crunchy, sorry!)
11:47 PM - Apr 23, 2023
(Edited)
In response to Rami Ismail.
Hi! I'm Johan, a game dev from Sweden. I'm turning 50 this year, and where some people I know buy a motorcycle or do an Ironman, I decided that my midlife crisis would be releasing game on Steam for the first time. :) Currently working on material for the store page, here's a sneak preview.
02:54 PM - Apr 23, 2023
In response to Rami Ismail.
i'm max, indie/not indie/streamer/etc! some games you might know me from are CROSSNIQ+ and Among Us VR. i run stuff over at aqualounge.tv and am planning some big moves in the next couple years, so be around for em!
02:10 PM - Apr 23, 2023
In response to Rami Ismail.
I'm Adam, solo/indie dev at Game Overtures. Currently working on #GIGACONOMY - a fun game where you get to live in your ̶c̶a̶r̶ walking battle tank, taxi people around, and deliver food. Some mech pilots might want to fight you over fares though, and a dead passenger is zero stars and no money.
12:46 PM - Apr 23, 2023
In response to Rami Ismail.
Heya Rami, I'm an indie game developer from Brazil trying to break through with our first title "Grashers", a colorful roguelike about trash!
11:31 AM - Apr 23, 2023
In response to Rami Ismail.
Hey ! I'm a swiss game programming student trying to get into the industry soon-ish :)
05:49 AM - Apr 23, 2023
In response to Rami Ismail.
Thanks for doing this! Shaun Leach. Studio Team Director Firewalk Studios.
08:23 PM - Apr 22, 2023
In response to Rami Ismail.
Hey everyone! My name is Graham and I'm a Jamaican indie dev working on a game called Super Space Club.
07:13 PM - Apr 22, 2023
In response to Rami Ismail.
I'm TJ, I'm a game developer from Tel-Aviv, currently working as a client tech-lead at Moon Active LTD. (working mostly with Unity)
I can't believe I've been doing this professionally for almost 9 years now, I'd have done it for free honestly...
I can't believe I've been doing this professionally for almost 9 years now, I'd have done it for free honestly...
09:48 AM - Apr 22, 2023
In response to Rami Ismail.
I'm Dan, a Research Software Engineer in Creative Tech at Uni of York. Making creative tools, some virtual production and games for research etc. Done a lot of work on this "Object based media" tool in Unity recently, called Cutting Room. https://github.com/Digital...
github.com
GitHub - Digital-Creativity-Labs/CuttingRoom: Cutting Room is a plugin for Unity developed by Digital Creativity Labs which allows creators to build and deploy ..
Cutting Room is a plugin for Unity developed by Digital Creativity Labs which allows creators to build and deploy Object Based Media productions. - GitHub - Digital-Creativity-Labs/CuttingRoom: Cutting Room is a plugin for Unity developed by Digital Creativity Labs which allows creators to build and..
09:38 AM - Apr 22, 2023
In response to Rami Ismail.
Hey folks - hope the week is treating you with kindness!
I'm Gary - Product Manager (finishing secondment, previously Community manager) over at indie publisher Wired Productions ☕
I'm Gary - Product Manager (finishing secondment, previously Community manager) over at indie publisher Wired Productions ☕
08:38 AM - Apr 22, 2023
In response to Rami Ismail.
Hi, I'm Robin-Yann Storm, and I'm a Tool UX Designer who works, does talks, and writes about how game development tools can be made so they are easier to use, and nicer to use.
https://www.rystorm.com
https://www.rystorm.com
08:34 AM - Apr 22, 2023
In response to Rami Ismail.
hey i'm alisdair and I'm a pixel artist currently working on a game with a couple of friends.
08:24 AM - Apr 22, 2023
In response to Rami Ismail.
Welcome to The Pod. Hope you enjoy it here, and more #gamedev folks find their way into this community
08:21 AM - Apr 22, 2023
In response to Rami Ismail.
I've always kind of avoided replying to stuff like this. I feel like an outsider tbh.
I'm just a dev working on games around my full-time job, but that got paused during the pandemic. I make games using Monogame mostly, but I've been making games on and off for... damn, 17 years now??
I'm just a dev working on games around my full-time job, but that got paused during the pandemic. I make games using Monogame mostly, but I've been making games on and off for... damn, 17 years now??
08:20 AM - Apr 22, 2023